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"LINE!" A VR Theatre Game and More: How Olde Theatre Traditions Make New Theater Innovations


SUMMIT


Alex Coulombe and Kevin Laibson

(he/him) and (they/them, he/him)

SUN, JAN 7 | 5:25 PM - 6 PM (MST)
Large Flex 2

Visits to the installation open throughout all of the 6th and 7th

*Sign-up in lobby




A talk about theatrical performance as a game mechanic, and how emergent behavior from testing our annual production of A Christmas Carol led to a video game and some other unexpected projects.

Agile Lens’ latest R&D project is a game that allows you to jump in and perform scenes from plays and musicals in VR with your friends or interactive recordings of actors. This talk is about how our annual production of A Christmas Carol has become not just a seasonal production, but also a system through which we can prototype all sorts of new ways to engage with theater and performance.






From the Artist

Alex Coulombe

Agile Lens


Agile Lens is an XR creative studio led by industry pioneer Alex Coulombe crafting immersive experiences for real and virtual worlds and the spectacles within. Working in bleeding edge technology means that with all the new products and platforms that are being released, modded, and hacked every day, we are constantly in R&D. At the end of the year as the holiday season rolls in, we take part in the classic theatrical tradition of putting up a production of A Christmas Carol (albeit ours is in virtual reality), and every year we try and throw even more of what we’ve learned at it, seeing how we can top last year’s. Every year, that process also nets us a bunch of new ideas, which we then will try and break out in to new projects for the next year.

At Worlds in Play, we’ll be demonstrating some of the projects that have sprung from our annual show and giving a talk about how an old production model of an even older project contributes tremendously to our very future-focused studio.


THIS EXPERIENCE MAY INCLUDE:
As these are WIP demos with limited avatar options, in some experiences, guests may embody faces or bodies that do not look like themselves.